(The rook can leave or pass over a square that is in control of an enemy piece however) The king does not pass over or end up on a square that is in the control of an enemy piece.There are no pieces between the King and the rook.Neither the King nor the Rook to be castled have moved.
It is generally useful to have your king castled (though there are exceptions). Castling grants your king protection (by the pawns) and gives your rook mobility. Apart from the pawn's en passant move, one other special move is castling. It is the only time you can move two pieces in the same turn and the only time you can move the king two squares. There is a special move involving both the rook and the King in chess called "castling". If played right, a pawn can even checkmate the King! Pawns can also be promoted (see below) if they reach the eighth (or first) rank.
#CHESS BOOKS FOR BEGINNERS FULL#
However many novice players often underestimate bishops and do not make full use of them. Bishops tend to be an excellent in an open position.Their pattern of movement is often missed and confusing to novice players. Knights are excellent for surprise attacks and forks.She is considered to be the most valuable, next to the King. The queen combines the power of a bishop and a rook in one piece. The queen is the most versatile piece and is the most useful for supporting pieces, and often used for forking.The king is valuable and must be protected.Remember the strong points of the pieces.A check that occurs as a result of an opponent's move must be resolved immediately, and checkmate (when your king has no place to move safely) loses the game. It is an illegal move for a player to move his own king into check (a check is when the king could be captured on the next move but still has an option of escape). He is the unit you do not want to lose at all cost but is never actually captured. The king: He can only move one space each turn in any direction and captures in the same manner.She can move either horizontally, vertically, or diagonally by any number of spaces and capture from any of those directions. The queen: She is the most powerful piece and can usually be identified by her feminine crown).Since it can only move diagonally, one of your bishops stays on the light-squares (and is called the "light-squared bishop") while the other stays on the dark-squares (and is called the "dark-squared bishop"). The bishop: It can only move diagonally, but can move an unlimited amount of spaces in that direction.
However, the knight only captures an enemy piece if it is in the space where he settles. The knight is the only piece that can jump other pieces (of either color). It moves in an 'L' shapes that consist of two spaces horizontally then one space vertically, or one space horizontally then two spaces vertically.
On its initial move, it can move forward one or two vacant spaces, but it is only allowed to move forward one vacant space afterwards. The pawn: The most basic piece in the game (you have 8 of them).Here are the names of every piece and how they move (with a few exceptions, that will be covered in a bit):